Fast Texturing
For 3D Models
In Seconds
Trusted by Game Developers, ArchViz Artists, and Interior Designers to save days of texturing work
Everything You Need for AI Texture Generation
Lightning Fast
Generate production-ready game textures and 3D model textures in seconds, not hours. Our AI creates perfectly mapped textures instantly.
AI-Powered Generation
Powered by advanced AI texturing that understands context, style, and materials. Describe what you want and let AI texture generation do the rest.
Up to 4K Resolution
Export textures up to 4096x4096 pixels. Perfect for games, game concepts, high-end visualizations, and professional projects.
Multiple Styles
From photorealistic to stylized, cartoon to handpainted. Choose from preset styles or describe your own unique vision.
All Major Formats
Import GLB, GLTF, OBJ, and FBX files. Export high-quality PNG textures ready for any 3D software or game engine.
Real-Time Preview
See your textured model in an interactive 3D viewport. Rotate, zoom, and inspect before you export.
How to Texture a 3D Model in Three Simple Steps
Upload
Drag and drop your UV-unwrapped 3D model. We support GLB, GLTF, OBJ, and FBX formats up to 100MB.
Prompt
Tell our AI what you want. Use ai texturing presets or write a custom description for unique texture generation results.
Download
Click generate and watch the magic happen. Preview your game textures in 3D, then download in seconds.
Frequently Asked Questions
Using TextureFast is like wielding a magic wand! Simply upload any UV-unwrapped 3D model, and TextureFast will generate a high-quality base/albedo texture. You'll guide the texture generation process by providing descriptions and selecting a style, such as AAA Photorealistic, Handpainted, Pixel Art, or AAA Stylized style, among others. This allows you to dictate the nuances of the AI's texture generation process.
Read full answerReady to Transform Your 3D Texturing Workflow?
Join hundreds of 3D artists and game developers using our ai texture generator to create stunning game textures in seconds