TextureFast for ArchViz Artists
Get production-ready PBR textures in seconds. The 3D model stays in your browser and the AI sees only the UV map. Describe the look, download, and focus on what matters.
✓ 100% private✓ NDA-safe✓ Up to 4K textures✓ No training on your assets
Challenges ArchViz Artists face
Outsourcing textures is expensive and revision cycles drag
- Client NDAs often rule out sending a project model to a cloud AI tool
- Client revisions chew into margins when every change means new asset buys
- You need photoreal materials (wood, stone, fabric) at scale, not one-off scans
- Presentation and render deadlines leave little time for texture rounds
Why ArchViz Artists use TextureFast
- ✓Photoreal PBR for V-Ray, Cycles, Corona: wood, stone, metal, fabric, at consistent resolution
- ✓Same format and quality across projects so your pipeline stays predictable
- ✓NDA-safe by design: the client's model stays in your browser, the AI sees only the UV map, and nothing is used for training
- ✓Re-texture in minutes instead of reshooting or re-buying; revisions stay on budget
How it fits your workflow
Drop PBR maps into Blender, 3ds Max, or Revit. No custom pipeline.
- UV unwrap architectural elements or use existing UVs
- Generate materials in TextureFast (e.g. oak, marble, concrete)
- Download PBR maps and plug into your renderer
- Iterate on client feedback in minutes instead of re-sourcing or reshooting
Input & export formats
Open GLB, OBJ, or FBX architectural meshes with UVs from your CAD or viz pipeline; the files stay in your browser.
Example prompts to try
- “Polished white Carrara marble countertop with subtle grey veining and satin finish for a kitchen viz hero shot”
- “Wide-plank European oak flooring with natural oil finish and light foot-traffic wear for an interior walkthrough”
- “Brushed bronze curtain wall mullions with slight oxidation for an exterior dusk render”
Ready to texture in seconds?
Join other ArchViz Artists saving hours with AI-powered PBR textures.
Create Arch Viz Materials