What is one-click full material generation?
What it does
Instead of clicking Normal, then Roughness, then AO separately, eligible accounts trigger one action that queues all supported extractions from the current Base Color. You still preview and download each result.
When to use it
Use one-click when you are happy with Base Color and need a complete material for engine import. Use individual map generation when iterating only normals or roughness to save tokens.
- Finish Base Color on Pro+ account.
- Open PBR Material tab.
- Click one-click full material control.
- Wait for each map to complete.
- Download zip or per-map PNGs.

Ready to try it?
Open the matching TextureFast workflow
Continue from this answer into the public workflow page, then start generation or compare plans when you are ready.